巫师3狂猎草丛怎么修改? 巫师3狂猎修改草丛攻略

2012-06-29 │ 巫师3

巫师3狂猎草丛怎么修改? 巫师3狂猎修改草丛攻略

《巫师3》的卡顿掉帧问题,一直是玩家们关注的问题!今天小编给大家带来一个提帧优化神器!《巫师3》修改草丛方法!再也不用纠结全开特效时的低帧数了!快跟小编一起来看看《巫师3》怎么修改草丛吧!













有三个文件值得修改。注意备份!!!

第一个是dlc.ini

地址:The Witcher 3\bin\config\base\dlc.ini

内容:

[DLC]

dlc_yen_alternate_look=true

dlc_ciri_alternate_look=true

dlc_triss_alternate_look=true

dlc_gwent_cards=true

第二个是rendering.ini

地址:The Witcher 3\bin\config\base\rendering.ini

内容:

[PostProcess]

AllowBloom=true

AllowShafts=true

AllowAntialias=true

AllowMSAA=false

AllowBlur=true

AllowDOF=true

AllowVignette=true

AllowSharpen=true

AllowRain=true

AllowSSAO=true

AllowMotionBlur=true

AllowCutsceneDOF=true

AllowBillboards=true

AllowSoftLight=true

AllowFog=true

AllowUnderwater=true

AllowChromaticAberration=true

[Rendering]

MaxTextureSize=2048

MaxAtlasTextureSize=2048

MaxCubeShadowSize=512

MaxSpotShadowSize=512

TextureDownscale=0

DetailTextureDownscale=0

AtlasTextureDownscale=0

TextureMemoryBudget=500

TextureMemoryGUIBudget=80

TextureTimeBudget=10

TextureInFlightBudget=128      

DecalsChance=1.0f

DecalsSpawnDistanceCutoff=10.0f

TextureStreamingDistanceLimit=40000.f

TextureStreamingCharacterDistanceLimit=50.f

TextureStreamingHeadsDistanceLimit=10.f

TextureStreamingReduceGameplayLOD=true

UberSampling=0

TextureMipBias=0

MsaaLevel=0

DynamicDecalsLimit=30

MeshRenderingDistanceScale=1.0f

MeshLODDistanceScale=1.0f

TerrainScreenSpaceErrorThreshold=2.0f

TerrainErrorMetricMultiplier=10

ForceInstantAdaptation=false

ForceInstantEnvProbeUpdate=false

EnableTemporalAA=true

CascadeShadowFadeTreshold=1.0f

CascadeShadowmapSize=1024

CascadeShadowQuality=0

MaxCascadeCount=4

MaxTerrainShadowAtlasCount=3

GlobalOceanTesselationFactor=10

UseDynamicWaterSimulation=true

UseHairWorks=false

HairWorksAALevel=8

TerrainReadAheadDistance=200.0f

ForcedDebugPreviewIndex=-1

HardwareCursor=false

[TextureStreaming]

MaxResidentMipMap=6

[LevelOfDetail]

MeshLodGameplayDownscale=0

CharacterLodGameplayDownscale=0

DecalsHideDistance=30

StripeHideDistance=60

SwarmHideDistance=200

DimmerHideDistance=60

[Budget]

DecalBudget=100

第三个是user.settings

地址:C:\Users\用户名\Documents\The Witcher 3\user.settings

内容:

[Gameplay/EntityPool]

SpawnedLimit=150

[Hidden]

HasSetup=true

uiVerticalFrameScale=0.9975

uiHorizontalFrameScale=1

[Localization]

SpeechLanguage=EN

TextLanguage=ZH

[Viewport]

VSync=true

Resolution="1920x1080"

FullScreenMode=2

VSyncThreshold=0

OutputMonitor=-1

[Hud]

MinimapFocusClues=true

[Budget]

cvMaxAllowedLightsShadowTime=1

cvMaxAllowedApexDestroTickedTime=0.2

cvMaxAllowedGrass=30000

cvMaxAllowedDecalsDynamic=10

cvMaxAllowedDynMeshes=104857600

cvMaxAllowedChunksSkinnedTime=2.5

cvMaxAllowedTrianglesSkinned=100000

cvMaxAllowedDecalsSSTime=0.1

cvMaxAllowedLightsShadow=3

TerrainTileMipDataBudget=100

cvMaxAllowedApexTicked=60

cvMaxAllowedActiveEnvProbesTime=0.1

cvMaxAllowedStatTextures=314572800

cvMaxAllowedSpeedTree=5000

cvMaxAllowedLightsNonShadowsTime=0.2

cvMaxAllowedSpeedTreeTime=2.2

cvMaxAllowedChunksStatic=1500

cvMaxAllowedTrianglesStatic=500000

cvMaxAllowedHiresChunks=25

cvMaxAllowedDecalsDynamicTime=0.5

cvMaxAllowedLightsNonShadows=40

cvMaxAllowedChunksStaticTime=1.5

cvMaxAllowedChunksSkinned=400

cvMaxAllowedApexDestroTicked=20

cvMaxAllowedStatMeshes=209715200

TerrainTileMinTimeout=2

cvMaxAllowedHiresChunksTime=0.2

cvMaxAllowedApexTickedTime=0.5

cvMaxAllowedCharTextures=209715200

cvMaxAllowedParticlesCountTime=0.2

cvMaxAllowedParticlesCount=1000

cvMaxAllowedGrassTime=1.5

TerrainTileTimeout=10

OcclusionQueryAdditionalMemory=5

TerrainTileLoadingTimeout=5

cvMaxAllowedDecalsSS=160

[Audio]

Subtitles=true

[LoadingScreen/TCR]

ShowProgress=true

[Game]

DoNotPauseWhileStopped=false

[PostProcess]

MotionBlurPositionTreshold=0.05

MotionBlurRotationTreshold=1

AllowMotionBlur=false

AllowDOF=false

SSAOSolution=2

AllowBlur=false

[Input]

PadVibrationEnabled=false

KeyboardCooldownSpeed=0.1

InvertCameraXOnMouse=false

InvertCameraYOnMouse=false

CameraAutoRotX=true

InvertCameraX=false

UIMouseSensitivity=0.4

CameraAutoRotY=true

RightStickCameraSensitivity=1

InvertCameraY=false

RightStickAimSensitivity=1

MouseSensitivity=0.4

[Gameplay]

AutomaticFinishersEnabled=false

Difficulty=1

[LevelOfDetail]

SwarmHideDistance=200

DecalsHideDistance=80

DimmerHideDistance=60

DynamicDecalsHideDistance=20

StripeHideDistance=60

[General]

ConfigVersion=1

[LoadingScreen/Editor]

Disabled=false

[LoadingOverlay/TCR]

FadeOutCooldownExtraTime=1

FadeInSpinnerTime=1

NoninteractiveSpinnerTime=3

FadeOutSpinnerTime=1

NoninteractiveEndCooldown=1

[Visuals]

InventoryBgColorScaleB=0.036

InventoryFixedLuminance=0.25

InventoryBgColorScaleG=0.034

MovieFramerate=30

GammaValue=1

InventoryBgColorScaleR=0.02

[Rendering]

GrassDensity=1400

DecalsSpawnDistanceCutoff=10

TextureStreamingHeadsDistanceLimit=10

GlobalOceanTesselationFactor=64

TextureStreamingCharacterDistanceLimit=50

CascadeShadowFadeTreshold=1

CascadeShadowDistanceScale2=1.5

TextureStreamingDistanceLimit=40000

TextureMemoryBudget=800

CascadeShadowDistanceScale3=1.5

MeshLODDistanceScale=1

ScaleformTextureUnstreamDelay=2.5

DecalsChance=1

TerrainReadAheadDistance=200

HairWorksLevel=0

TerrainScreenSpaceErrorThreshold=1.6

MaxTerrainShadowAtlasCount=4

HardwareCursor=true

TextureInFlightCountBudget=12

TerrainErrorMetricMultiplier=6

CascadeShadowmapSize=3072

CascadeShadowDistanceScale0=1

MeshRenderingDistanceScale=1

CascadeShadowQuality=1

CascadeShadowDistanceScale1=1

[Input/Gestures]

EnableSwipe=true

EnablePan=true

EnableGestures=true

EnablePinch=true

[LoadingScreen]

FadeInTime=3

SkipShowWithAnyKey=true

GameRevealTime=3

SkipHideDelay=3

SkipInputDelay=0.25

FadeOutTime=1.5

SkipAutoshow=false

[Engine]

LimitFPS=60

[Rendering/SpeedTree]

GrassGenerationEfficiency=0.075

GrassDistanceScale=0.5

FoliageDistanceScale=0.8

FoliageShadowDistanceScale=8

GrassRingSize=4194304

[Save]

ShowCompatWarning=false

[Kinect]

Kinect=true

[Foliage]

MaxVisibilityDepth=4

第一个文件改DLC实测无效,估计波兰人还没实装DLC补丁,第三个文件修改带有GRASS和TREE的选项为0时,实测进游戏青草全部消失,树叶渲染距离近了,如果全高特效时帧数低的人可以试试。

三代支持直接截图,只要按键盘上的截图键【PrtScr】,就能直出截图至:The Witcher 3\bin\x64文件夹下,图片是PNG格式的。

最后附上修改好的文档,放置到C:\Users\用户名\Documents\The Witcher 3\user.settings(最后是右键设置“只读”,防止被修改,关键是做好备份!)

文档下载:点击进入

高级调整指南

如果你有更好的硬体设备,可以调整configuration file来加强画面品质。

首先在游戏中设定好你喜欢的参数,然后离开游戏。

找到C:\Users\USERNAME\Documents\The Witcher 3资料夹

并且备份user.settings档案

使用文字编辑软件(例如记事本,Notepad++)开启user.settings

并且修改后存档,然后在档案按右键内容,"属性:"打勾选择"只读",避免

巫师3覆盖你的设定。

巫师3狂猎草丛怎么修改? 巫师3狂猎修改草丛攻略

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